DESCRIPTION

This is a high-quality Medieval Timber House 3D model, created with attention to realistic detail and production-ready quality.The design captures the look of an old European cottage — aged wood, stone foundation, and natural ivy growth covering the walls, giving it a believable, timeworn feel.

The scene is built and rendered in Blender, using PBR materials and a clean, optimized mesh that performs well in both real-time engines and offline renders.It’s ideal for environment artists, game developers, and cinematic creators who want to add depth and realism to their worlds.

Every part of the model — from the hand-crafted beams to the ivy-covered roof — has been carefully designed to balance visual quality and performance. The materials are fully customizable, so you can easily adjust color, roughness, or vegetation density to match your own project’s mood or lighting style.

Main Features:

Detailed medieval architecture with authentic proportions

Procedural ivy and moss for a natural overgrown look

Clean topology and well-organized geometry

Non-overlapping UVs and fully PBR-textured

4K texture maps for sharp details

Works perfectly with Blender Cycles, Eevee, Unreal, and Unity

Includes lighting and camera setup for instant rendering

Technical Details:

Formats: .blend, .fbx, .obj

Render Engine: Cycles / Eevee

Textures: Up to 4K resolution

Topology: Optimized for mid-to-high poly scenes

UVs: Clean and non-overlapping

Scale: Real-world accurate

Perfect For:

Game environment design

Cinematic shots and animations

Medieval / fantasy scene building

Architectural visualization

Realistic world-building

Keywords:

Medieval house, timber house, ivy building, fantasy village, rustic cottage, old wooden house, overgrown house, Blender environment, game-ready model, 3D architecture, PBR asset, cinematic building, fantasy scene

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Medieval Timber House with Ivy - Realistic Game Ready 3D Model 3D model

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File format
FBX
Autodesk FBX<br />File Size: 2.08 MB
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3D Features
Animated
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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