Unique 3D Model of Three Fantasy House and a Dome
The model used 72.5 polygons, all parts (seperated objects image provided) merged and joined into 17 object and each object has it's own PBR material and can rotate and move easily, Also you can seperate obejcts if you want.
The scene is clear and well-arranged and the model is at the world center and scaled (6.82m height)
Details:
- Detailed polygonal model.
- The objects are named.
- The scene is only with objects.
- Respected proportions.
- PBR materials include BaseColor, Height, Normal, Normal OpenGL, Emission, Roughness, Mixed AO, and Metallic in 2k resolution.
- The model has no materials applied and is optimized.
- The complex parts of the model are triangulated.
- Windows have an Emissive texture and the amount can increase or decrease.
- The main scene is modeled in Blender, and textures are baked in Substance Painter and rendered in Marmoset Toolbag.
- Textures are named in seperate folders for each object so you can find and assign them easily.
- No plugin was used.
- Units: centimeters and meters(Blender)
File Formats:
- Blender(Native)
- OBJ
- FBX
- DAE(COLADA)
- STL
Textures:
- Barrel folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Dome folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Dome_Stone folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Floorstone1 folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Floorstone2 folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Floorstone3 folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Floorstone4 folder consist of: BaseColor, Emissive, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House1 folder consist of: BaseColor, Emissive, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House1_Roof folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House1_Stone folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House2 folder consist of: BaseColor, Emissive, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House2_Roof folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House2_Stone folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House3 folder consist of: BaseColor, Emissive, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House3_Roof folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- House3_Stone folder consist of: BaseColor, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
- Terras folder consist of: BaseColor, Emissive, Height, Normal, Normal OpenGL, Roughness, Mixed AO, Metallic------ 2k.
Hope you enjoy it!