DESCRIPTION

Information

  • Non-Overlapping UV
  • Quad Topology
  • Optimized Polygon Count
  • Based On a Real Model
  • PBR 4K Texture
  • For Animations
  • For Games
  • For Architecture

Format

  • V-Ray Material (V-Ray 5.2)
  • Autodesk Maya 2023 .ma, .mb
  • Substance Painter 6.1.0
  • OBJ
  • FBX
  • vrscene
  • USD

Polygon Count

  • 70955 polygon
  • 73377 vertices

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pl
plussier123Community member
This user is part of the CGTrader community
Thank you very much for the beautiful model. Nicely done. Would love to see some more like this.
dr
dragonlady2811-d24da1Community member
This user is part of the CGTrader community
i like this style of the building i wished i could do such nice things. also thanks a lot for doing it in .dae often hard to find things in this format.
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Cartoon Building 3D model

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Native file format
MA3 files
Size: 23.2 MB
V-Ray 5.2 | 2023
V-Ray 5.2 | 2023
V-Ray 5.2 | 2023
Exchange formats
OBJ
OBJ | 2 files<br />Version: 2023<br />File Size: 12.2 MB
FBX
Autodesk FBX<br />Version: 2023<br />File Size: 3.35 MB
TBSCENE
Marmoset Toolbag<br />Version: 3<br />File Size: 10.2 MB
USD
USD<br />Version: 2023<br />File Size: 858 KB
TEXTURES
Textures<br />Version: 1<br />File Size: 269 MB
SPP
Substance Painter<br />Version: 6.1.0 - Renderer: Iray 6.1.0<br />File Size: 1.6 GB
DAE
Collada<br />Version: 2023<br />File Size: 21.4 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
70955 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 73377 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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