DESCRIPTION

3D Model: Broken Building

Media Type:This asset is a high-quality 3D model, presented in a digital format for integration into various applications such as video games, simulations, architectural visualizations, and virtual environments.

Geometry:The model features a meticulously crafted geometry that combines quadrilateral (quads) and triangular (tris) polygons. This hybrid polygon structure ensures a balance between model complexity and rendering performance, providing both visual detail and computational efficiency.

Polygons:

Total: 6,765Vertices:

Total: 7,769Textures:The model incorporates detailed textures that enhance its visual fidelity. These textures are designed to simulate real-world materials and surface irregularities, contributing to the overall realism of the broken building. They are optimized for clarity and performance across different lighting conditions and rendering engines.

Materials:A diverse set of materials has been applied to the model to define its surface properties. These materials simulate various attributes such as reflectivity, roughness, and color, contributing to the authenticity of the broken building's appearance.

Rigged:The model is not rigged. It does not contain an internal skeleton, making it unsuitable for posing or animation without additional rigging work. This characteristic is typical for static models used in architectural visualization or as background assets in larger scenes.

Animated:The model does not include any predefined animations. It is a static asset intended for scenarios where animation is either not required or will be applied externally.

UV Mapped:Comprehensive UV mapping has been employed to ensure textures are accurately and effectively applied to the model's surface. This mapping allows for detailed and seamless texture representation across the model’s geometry, enhancing its visual appeal and realism.

Uses:This broken building 3D model is versatile and suitable for a wide range of applications including but not limited to:

Game Development: Ideal for creating realistic environments or as part of a larger scene in post-apocalyptic, war-torn, or urban decay settings.Architectural Visualization: Useful in presenting concepts that involve deteriorated structures or for historical reconstructions.Virtual Reality (VR) and Augmented Reality (AR): Can be integrated into immersive experiences that require high-detail models of destructed environments.Film and Animation: Serves as a detailed backdrop or prop in cinematic productions, particularly in genres involving action, disaster, or horror themes.Simulation Training: Provides a realistic representation of damaged structures for training simulations in fields such as emergency response and military operations.

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Broken Building 3D Model Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 17.6 MB
OBJ
OBJ | 2 files<br />File Size: 35.2 MB
ABC
Alembic<br />File Size: 17.6 MB
BLEND
Blender<br />File Size: 17.6 MB
DAE
Collada<br />File Size: 17.6 MB
FBX
Autodesk FBX | 2 files<br />File Size: 35.2 MB
GLTF
glTF | 2 files<br />File Size: 35.2 MB
PLY
Ply | 2 files<br />File Size: 35.2 MB
3DS
3D Studio<br />File Size: 17.6 MB
USDZ
USDZ<br />File Size: 17.6 MB
USD
USD<br />File Size: 17.6 MB
TEXTURES
Textures<br />File Size: 17.6 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6767 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 7767 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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