DESCRIPTION

Need high-quality tents and tepees without modeling from scratch? Want to save time and focus on design? This pack is just what you need!

This collection includes 15 unique tent and tepee models, ideal for games, environment design, outdoor scenes, or visualization projects. With clean details and a variety of shapes, they’re a solid starting point for any project.

Each model comes with CLO3D / Marvelous Designer project files, plus retopologized versions ready for use in game engines complete with 1, 2, and 3 UV channel options.

15 Tent & Tepee Models (varied styles and shapes)

Marvelous Designer / CLO3D project files (easy to simulate & customize)

Retopologized game-ready versions with 1/2/3 UV sets

Thick and Thin versions included

Preview images for each model

Note: Textures are not included. Preview images show examples after texturing.

Level up your workflow with this ready-to-use tent and tepee pack!

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15 Tepee and Tent Base Mesh - VOL 29 3D model

Editorial License (no AI)
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File formats
OBJ
OBJ<br />File Size: 15.8 MB
FBX
Autodesk FBX | 3 files<br />File Size: 303 MB
OTHER
Other<br />File Size: 7.94 MB
ZPAC
Marvelous Designer<br />File Size: 114 MB
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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3D printing
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Model is not 3D printable
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Unwrapped UVs
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