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I spent lots of time on this model to try to make it look good.
This villa Borghese temple of Diana catched my eyes a long time ago and I finally found the motivation to reproduce it the best I could.It is much like the original one although I had to cheat a bit with the 124 octogons sculpts under the dome! I didn't find the right references and it would have been to hard on final polycount.
There are still lots of detail and it's an hero asset that can be used in many nature/outdoor scenes.
It was modeled in Blender, some details sculpted in Zbrush as well that some additional noise for some parts. Unwrapped (no overlaps) in Rizom uv paying attention to an uniform texel density and finally textured in Substance painter.It can be subdived but you shoud not need to.
I hope you 'll enjoy it as much as I enjoyed making it.
REVIEWS & COMMENTS
accuracy, and usability.
