DESCRIPTION

Stylized Ancient Ruined Golem StatueThis is a premium, game-ready 3D asset of a Stylized Ancient Ruined Golem Statue, featuring a headless and partially destroyed stone titan standing on a fractured circular pedestal. Designed with a clean, hand-painted aesthetic, this high-impact environmental asset serves as a majestic centerpiece for temple ruins, forgotten shrines, or ancient city plazas. The striking visual harmony between the sharp muscular stone carvings and the organic moss growth provides a powerful narrative for fantasy and adventure world-building.

FeaturesDynamic Ruined Anatomy: Features a highly detailed, muscular stone torso with a missing head and a severed left arm, adding a sense of ancient history and battle wear.

Environmental Storytelling: Includes a separate broken stone hand asset resting on the floor, perfect for adding depth to the scene's composition.

Organic Overgrowth: Adorned with realistic stylized moss stains and fine surface cracks, meticulously designed to convey age and exposure to the elements.

Integrated Pedestal Base: Set upon a multi-tiered, cracked stone base surrounded by scattered debris, ensuring the asset anchors naturally into any terrain.

Hand-Painted Aesthetic: Combines rich mineral textures with a professional PBR workflow to fit seamlessly into modern fantasy or RPG projects.

Optimized for High Performance: Expertly modeled to balance high-fidelity visual detail with technical efficiency for modern real-time engines.

Technical SpecificationsPolygon Count: [10,020] Polygons.

UV Mapping: Yes, professional non-overlapping UVs.

Workflow: Full PBR (Physically Based Rendering) setup.

Texture DetailsUtilizing a professional PBR workflow with 4K resolution for maximum fidelity:

GLB Version (4098x4098px PBR): Texture assets are fully embedded in the .glb file. Includes Base Map, Normal Map, and PBR Mask Map.

Cinema 4D (4098x4098px): Optimized with a high-resolution 4K Base Map for production-grade rendering.

External Texture Maps (4098x4098px): Provided as high-quality .jpg files: Base Map, Normal Map, and PBR Mask Map.

File FormatsMain Format (Web/AR): .glb (with embedded 4K textures).

Industry Standard Formats: .fbx, .obj, .3ds, .dxf.

Native Source Format: .c4d (Cinema 4D).

Texture Maps: .jpg (4K Base Map, Normal Map, and PBR Mask Map).

Preview Media: Includes high-definition 3D render images showcasing the golem's intricate stone details from multiple perspectives.

Feedback and SupportIf you find this model valuable for your project, please leave a rating and a review. Your feedback helps me continue to develop high-quality stylized assets for the community.

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AI GENERATED
This model was created using AI-assisted tools or workflows.

Stylized Ancient Ruined Golem Statue Game Ready - AI Low-poly 3D model

$2.00
Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 17.5 MB
3DS
3D Studio<br />File Size: 17.5 MB
C4D
Cinema 4D<br />Version: 2024 - Renderer: Default 2024<br />File Size: 17.5 MB
DXF
DXF<br />File Size: 17.5 MB
FBX
Autodesk FBX<br />File Size: 17.5 MB
GLTF
glTF<br />File Size: 17.5 MB
MP4
MP4<br />File Size: 17.5 MB
JPG
JPG<br />File Size: 17.5 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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10020 polygons
The total number of polygons (flat shapes) that make up the 3D model.
Unwrapped UVs
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