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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A stylized small medieval woodland village with wooden houses, stone roads, bridges, and dense low-poly trees arranged around narrow waterways - a stylized medieval town environment in warm, clear afternoon light. The earthy, natural tones lend it a distinctly picturesque quality.
Filled with wooden houses, stone roads, bridges, trees, the environment rewards closer inspection with touches like low-poly foliage, timber walls, arched windows, wooden shutters. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.