D
dimkuz2000
Some of the normals were flipped on top of the model.
But it fixed now.
Environmental prop of a Medieval Watchtower.Zip file contain:Materials: 3 folders contain texture maps 1k/2k/4kMeshes: .fbx, .obj, .glb and .x3d file formats and also a .blend fileGeometry: Polygon low poly asset ( Verticies:18682, Faces: 15692)Textures: Texture maps in 3 resolutions : 1024x1024, 2048x2048, 4096x4096.[*Base_ Color * Roughness map * Normal/Bump map * Metallic map]