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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A realistic medieval town scene - a snow-covered medieval village with stone houses, towers, and narrow paths arranged around a small central square in a winter landscape. Covered in snow beneath a pale sky, the warm, sun-baked tones give it a still quality.
The scene is populated with stone houses, village square, towers, snowy trees - details like red tiled roofs, frost-covered walls, snow-covered ground add authenticity and depth. Well-suited for historical game levels, heritage visualization projects, and synthetic AI datasets covering pre-modern environments.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.