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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A stylized desert village environment featuring stone houses with terracotta roofs, winding cobblestone paths, sparse trees, and rocky terrain surrounded by narrow water channels, rendered in a stylized art style. Bathed in natural daylight, the scene feels still and undisturbed, its earthy, natural tones underscoring the mood throughout.
Filled with Stone houses, Cobblestone paths, Rocky cliffs, Trees, the environment rewards closer inspection with touches like Terracotta roof tiles, Arched windows, Wooden doors, Multi-story central building. A strong asset for period game environments, cinematic world-building, or AI training datasets requiring authentic cultural and architectural variety.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.