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Low poly snow fragement model based photoscan optimaized. Real size ~2m 3ds max 2017\2014\OBJ\FBX\3DS\Blender\Octane\Vray
Geometry 3898 tris / 2000 verts
Different shaders:
Vray FastSSS2 + VrayDisplacementMod
Octane (BaseColor+Metallic+Height used)
Cycles (Blender)
PBR textures:
4096x4096 / 4K BaseColor png
4096x4096 / 4K Roughness png
4096x4096 / 4K Normal png
4096x4096 / 4K Metallic png
4096x4096 / 4K Height png 16 bit!
To create a shader in other render engines use a Metallic map for small glints
Enjoy!
Include original Scan OBJ+RealDiffuse