Verification details of the FBX file
100% passed
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
The model is poly mesh, UV textured with 4K, 16bit png maps: Base color, Height, Metallic, Emmisive, AO, Roughness and Normal map.
Single polymesh, 7 MultiSub elements:
- Section 01
- Section 02
- Section 03
- Section 04
- Section 05
- Tops
- Accessories
As it can be seen on rendered images.
The full model has 14227 polys and 15994 verts.
Size of individual files and texture folder:
- file Max2021 - 3.184 KB
- file Max2013 - 3.848 KB
- file Blender 4.4 - 247.057 KB
- file FBX2020 - 802 KB
- file FBX2013 - 788 KB
- file OBJ - 2.044KB
- maps folder - 670.000 KB
Zip file contains Scanline Street_GNDL_MAX2013 file, Scanline Street_GNDL_MAX2021 file, Street_GNDL.blend,FBX2020,FBX2013 and obj file.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.
*Notes
- Images were rendered combining various HDR images and lighting angles, with shader/render tweaks.
- Tweak the shader parameters combining provided maps to gain look as in rendered imgs
- The render look is achived by normal maps, height maps and other
- Images were rendered on various render engines using provided map textures
- Not recommended for beginners in 3D