DESCRIPTION

Playstation 4 Dualshock Wireless Controller

  1. Mid-Poly with buttons and sticks separated for animation and movements.
  2. Separate materials for better customization, all materials baked into textures including diffuse, roughness, and normals.
  3. PBR shading.
  4. Optimized to be rendered realistically in Cycles [ray-tracing] and Eevee [real-time].
  5. Provided in fbx, obj/mtl, dae, glb, ply, abc, x3d, stl, and in native Blend file.
  6. Everything is named and grouped in order.
  7. Clean geometry and topology.

Note: Not intended for 3D printing.

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Playstation 4 Dualshock Wireless Controller 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 10.5 MB
Renderer: Cycles | 2.9
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 8 MB
FBX
Autodesk FBX<br />File Size: 3.89 MB
GLTF
glTF<br />File Size: 5.33 MB
STL
Stereolithography<br />File Size: 4.47 MB
PLY
Ply<br />File Size: 2.71 MB
DAE
Collada<br />File Size: 12.6 MB
TEXTURES
Textures<br />File Size: 2.56 MB
ABC
Alembic<br />File Size: 3.36 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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47218 polygons
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/ 82758 vertices
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Unwrapped UVs
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