Dirty TV Remote Control 3D model

Dirty TV remote control unit 3D model. 4K bespoke PBR textures. Product dimensions: LWH 5,3 x 2,2 x 20,2 cm (2.1 x 0.9 x 8.0 in).

MODEL TV remote model is made from single polygonal object. Model does not requires subdivision. Model is made mostly of quads and triangles, small amount of N-gons were used where appropriate. Polycount: Polys - 16 290 Verts - 17 476

MATERIALS Materials are prepared for Corona, V-ray and Scanline renderers. Scanline and FBX files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact.

TEXTURES Model has two sets of high quality PBR textures. Metallic Roughness set - 5 textures Specular Glossiness set - 5 textures Resolution - 4096 x 4096. Format - JPG. Textures are collected in one archive and are delivered in separate file.

SCENE Model is scaled to proper real world dimensions. Scene units are in cm. Objects, materials and textures has meaningful and matching names. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].

FILE FORMATS 3ds Max - Corona 3ds Max - Scanline 3ds Max - Vray FBX OBJ

GENERAL Modeled in 3ds max. Preview images are rendered with Corona renderer. Images are straight from 3ds Max. No post processing were applied, except for Corona's native tonemapping. Render scenes are not included.


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Dirty TV Remote Control
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3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
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3D model formats
  • Autodesk 3ds Max (.max) (3 files)-Version: 2013Renderer: Default (Scanline) Version: 2013Renderer: Corona 2.0Version: 2013Renderer: V-Ray 3.5
  • Textures 10.5 MB
  • Autodesk FBX 2013 (.fbx)1.07 MB
  • Marmoset Toolbag 2.0 (.tbscene, .tbmat)2.26 MB
  • OBJ (.obj, .mtl)3.71 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-09-23
  • Model ID#999867
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 16,290
  • Vertices 17,476
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used