DESCRIPTION

A high-quality model of the iPhone 15 Pro Max in the Purple Titanium finish, exported in .fbx format for compatibility with most 3D applications including Unreal, Unity, and Cinema 4D.

File Format: .fbxOptimized for: Broad compatibility and game engine use

Model Features:

  • Real-world scale and accurate dimensions
  • Purple (Deep Violet) material preset
  • Separated components (screen, frame, lenses, buttons)
  • UV-unwrapped geometry
  • Clean topology and grouped elements
  • No animation or rig

Included:

  • .fbx file with full model
  • All textures in a separate folder
  • Materials configured with basic naming (non-node)
  • Ready for use in any engine or software

Suitable for:

  • Game integration
  • App UI previews
  • Product showcases
  • AR/VR applications
  • Tech visualizations

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iPhone 15 Pro Max Purple Edition 3D model

Royalty Free License
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File formats
BLEND
Blender<br />Version: 2023 - Renderer: Eevee 2023<br />File Size: 7.96 MB
FBX
Autodesk FBX<br />Version: 2023<br />File Size: 1.12 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Other
The model uses a different geometry type (e.g., voxels, point cloud).
17172 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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