DESCRIPTION

This is a 3D asset of the iPhone4. File contains two separate iPhone models (one textured in black, and the other textured in white).Models were exactingly built for maximum realism and accuracy. The mesh is clean, and well laid out. So that it is easier to work with, and edit.High resolution texture maps add to the overall detail of the model. The asset includes 8 individual custom built maps for the LED screen. All textures, materials, and objects are named and organized in a manner that is user friendly.

Modeled and rendered in Cinema4D version 10.

Object info: (for single iphone model)

Objects: 44Polygons: 6921Vertices: 7344

Texture info:

Screen Textures: 8

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Apple iPhone 4 3D model

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File formats
STL
Stereolithography<br />File Size: 9.91 MB
OBJ
OBJ<br />File Size: 9.91 MB
DXF
DXF<br />File Size: 9.81 MB
C4D
Cinema 4D<br />Version: 10.0 - Renderer: Default<br />File Size: 10 MB
FBX
Autodesk FBX<br />File Size: 9.95 MB
3DS
3D Studio<br />File Size: 9.83 MB
OTHER
Other<br />File Size: 9.93 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6921 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 7344 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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