DESCRIPTION
  • clean low poly topology, optimised for online render (game engines, web rendering etc)
  • PBR-textures, optimal material/textures scheme for fast performance
  • Game ready - can be used in game engines and real-time scenes.
  • Ready for offline render in Vray, can be quickly processed for any renderer of your choice
  • perfect for AR/VR and online engines (WebGL, SparkAR etc) - model’s geometry, materials and textures are optimised to look best and provide fast performance at online rendering platforms.

Model info:

  • units of measurement – milimeters
  • polycount: 6K tris
  • 1 material
  • UVs are unwrapped and packed
  • PBR 2K textures (Metal-Rough workflow)

Deliverable files:

  • scene: max (2018 version)
  • model: fbx, obj, 3ds, gltf, glb
  • textures: jpg

Made in 3dsMax 2018Images rendered with Vray

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Floor standing air conditioner Low-poly 3D model

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Native file format
MAX
Size: 1.31 MB
Renderer: V-Ray | 2018
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 333 KB
FBX
Autodesk FBX<br />Version: 2018<br />File Size: 187 KB
GLTF
glTF | 2 files<br />File Size: 3.97 MB
3DS
3D Studio<br />File Size: 215 KB
TEXTURES
Textures<br />File Size: 928 KB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6054 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 3237 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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