DESCRIPTION

3D model of the Sony PlayStation 2 Slim video game console.

  • Lo-poly
  • UV-unwrapped (non-overlapping)
  • Materials and textures included
  • No n-gons
  • Rigged (game box only)
  • Real scale
  • No loose geometry
  • Assets packed into the .blend file

The .blend file has two scenes: the view in the first scene is set exactly as it's seen in the thumbnail, while the second has all the objects centered in the world origin.The first scene could be used for renders and the second for modifications and exports.

Due to how the PS2 game cases fold while closing and opening the case, I have rigged the object so it is easier to animate.

All models are easy to animate as all movable objects are separated. (they are all parented to their own 'Empties' so it is easier to manipulate the groups)

Most edge beveling done by using normal maps instead of geometry. I don't consider the model subdivision-ready.

Texture maps:

  • Console (4096x3096)
  • Controller (4096x4096)
  • Disc Case (2048x2048)
  • Memory Card (2048x2048)

Modeled and unwrapped in Blender.

Textured in 3D Coat.

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hiddengardencba
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TymurYuldashev
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Nice work!
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Sony PlayStation 2 Slim Low-poly 3D model

Editorial License (no AI)
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Native file format
BLEND
Size: 206 MB
Renderer: Cycles | 4.0
Exchange formats
OBJ
OBJ<br />File Size: 686 KB
FBX
Autodesk FBX<br />File Size: 1.06 MB
MA
Autodesk Maya<br />Version: 2024 - Renderer: Arnold<br />File Size: 2.54 MB
ABC
Alembic<br />File Size: 910 KB
DAE
Collada<br />File Size: 7.13 MB
PLY
Ply<br />File Size: 626 KB
TEXTURES
Textures<br />File Size: 25.5 MB
OTHER
Other<br />File Size: 25.5 MB
STL
Stereolithography<br />File Size: 603 KB
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21261 polygons
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/ 21407 vertices
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