DESCRIPTION

This highly detailed 3D model of the MSI Ventus GeForce RTX GPU is perfect for any gaming rig visualizations, PC builds, or hardware-related projects. Created with precision, this model includes high-quality PBR textures to ensure realistic surfaces and lighting in any rendering engine.

Features:

Native .blend file for Blender users, optimized for easy editing.Includes Substance Painter file for further customization of materials and textures.High-quality textures suitable for close-up renders.Modeled for accuracy while maintaining low to mid polycount for versatility.This model captures the sleek design of the MSI Ventus RTX GPU, though it may not be 100% accurate to real-world dimensions, it's perfect for visualization projects, product presentations, and more. Ready to be integrated into your workflow, whether for stills, animations, or interactive experiences.

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MSI Ventus RTX GPU 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 5.26 MB
PNG
PNG<br />File Size: 6.2 MB
SPP
Substance Painter<br />File Size: 136 MB
FBX
Autodesk FBX<br />File Size: 8.34 MB
BLEND
Blender<br />Version: 4.2 - Renderer: Eevee <br />File Size: 12.5 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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41199 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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