Graphic card Nvidia Geforce GTX 660 ti 3D model

High polycount graphic card Nvidia Geforce GTX 660 Detailed enough for close-up renders. Originally modelled in 3DS Max 2011.
Final images rendered with Stand Alone standard renderer.---------------------------------------Models:

  • Editable poly
  • Turbosmooth
  • UVW or Unwrapped UVs mapping
  • Max models grouped for easy selection
  • 1 texture
  • 24400 polygons---------------------------------------Render:
  • Standard Scanline
  • Standard lights used
  • Sky Light
  • Standard maps/textures---------------------------------------File formats:
  • 3DS Max 2011
  • OBJ (Multi format) All of the file formats are as ZIP file with all of the textures and maps.---------------------------------------Textures formats: PSD (.psd) with layers---------------------------------------Hope you like it! Also check out of my other models, just click on my user name to see complete gallery.
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    Graphic card Nvidia Geforce GTX 660 ti
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    3D model formats
    • Autodesk 3ds Max 2011 (.max, .bip)17.3 MBVersion: 2011Renderer: Default (Scanline)
    • OBJ (.obj, .mtl) (2 files)-
    • Other 17.6 MB
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2015-04-27
    • Model ID#127971
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 24,476
    • Vertices 22,562
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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