DESCRIPTION

Description:-

This game-ready, low-poly 3D prop of an ATM Wallmount is designed with real-world scale. It is ready to use and easy to modify, making it ideal for populating any environment scene. The high-poly mesh is included and is TurboSmooth-ready.

Game-ready low-poly mesh using MikktSpace with PBR textures. Maintaining a poly-count that aligns with current industry standards. Unique UVs are possible, with any unseen UVs overlapped or mirrored stacked. Smoothing groups are set based on UV islands.

The Substance Painter source file (4096x4096) includes essential elements that are easily editable.

You can effortlessly drag them into your scenes, ensuring a uniform scale if needed, and they are easy to edit.

3ds Max and Maya file contains 2 layers Asset Name-Highpoly and Asset Name-Lowpoly

Rendered in Marmoset Toolbag 4, the game mesh is compatible with Unreal Engine 4.27 and Unity Engine 2022.1.1

Naming:-

File:- Asset Name

HP Mesh:- Asset Name-HP

LP Mesh:- SM-Asset Name

Material:- M-Asset Name-HP/LP

Texture:- T-Asset Name-A/RMA/N/E

File Type:-

3ds Max 2022 and Maya 2018 files with Obj (High-poly) and fbx(low-poly) available For any other 3d application

Source Substance Painter 8.3

Unity Engine 2022.1.1 file setup include mesh and TGA format texture { Albedo (Diffuse) + Normal + Roughness + Metallic + Ambient Occlusion + Emissive}

Unreal Engine 4.27 file setup include mesh and TGA format texture {Albedo (Diffuse) + Normal + RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion) + Emissive }

Terms:-

Royalty-Free items are ready for use in various projects, whether for individuals or companies, such as video games, simulations, movies, 3D printing, or similar media. Purchasers are free to modify any content they acquire. However, sold items are not for redistribution as part of any design template or for resale, repackaging, or sharing. Please note that sold items are non-refundable, non-returnable, and non-exchangeable.

Hope you like it!

Please, if you like the product, rate it. Thank you in advance.

Also check out my other models, just click on my user name Guns'N'Tanks...

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ATM Wallmount Low-poly 3D model

Royalty Free License (no AI)
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Native file format
MAX
Size: 616 MB
Renderer: Default (Scanline) | 2022
Exchange formats
OBJ
OBJ<br />File Size: 616 MB
FBX
Autodesk FBX | 2 files<br />Version: 2020<br />File Size: 659 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Default<br />File Size: 616 MB
UNITYPACKAGE
Unity 3D<br />Version: 2022.1.1<br />File Size: 42.7 MB
MAT
mat<br />File Size: 42.7 MB
PDF
PDF<br />Version: Read Me<br />File Size: 616 MB
SPP
Substance Painter<br />Version: 8.3<br />File Size: 616 MB
TEXTURES
Textures<br />Version: Tga<br />File Size: 616 MB
UASSET
UnrealEngine<br />Version: 4.27<br />File Size: 57.4 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Geometry
Polygon mesh
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387 polygons
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/ 484 vertices
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Unwrapped UVs
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