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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/5
This is a high-quality 3D model of headphones, designed for realistic rendering, product visualization, and animation.
The headphones come in three PBR color setups: black, beige, and red.
====== Feature Description ======
Formats: .blend, .fbx, .obj, .glb
Polygons: 5,414 (quads)
Vertices: 5,702
Textures: 4K (4096×4096), 2K (2048×2048), 1K (1024×1024) — all in PNG format
Scale: Real-world scale
====== Setup Guide ======
.blend
The object is centered in the scene with unapplied modifiers.
The default color setup is “black.”
To switch color setups, open the Shader Editor, locate the nodes with yellow frames in the “Body,” “Leather,” and “Highlight” slots, and connect them to the next node from the socket labeled with the desired color setup.
.obj / .fbx
Import the file into your preferred 3D software.
By default, these exports have no materials assigned.
To assign materials:
.glb
Go to the “GLB” folder and select the subfolder matching your desired texture resolution.
Import any of the three exports, each representing one of the three color setups, into your software.
====== License ======
This model is available for personal and commercial use.
You may use it in your projects, games, renders, or animations.
You may NOT resell or redistribute the model files or any modified versions.