Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This model is ideal for use in virtual studios, sound engineering simulations, and music production tutorials. It showcases realistic touch-sensitive faders, interactive rotary encoders, and comprehensive connectivity options.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096x4096 in size.
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