As a 3D modeller, I spent my free time modelling microphone 3D model that free to use. This model can be base of simple beginner friendly for 3D painting task, or that can be used as 3D source mesh to other motion graphics tasks.
This model is quad topology, that you don't spend more time on tuning normals and other mesh related work, just painting it.The non mesh object is just only on the cable where the original files saved with 3D curve format
The UV map of original mesh, is unified and non overlapped, except the cables that has its own UV-map