DESCRIPTION

Originally created with Blender 2.83 using the Eevee renderer.

  • Render in a few seconds.

SKIN

  • Textures format in JPEG.
  • Most textures are 4096px² and some 2048px²

GEOMETRYOBJECTS: Body, Hair, Boots, Suit, Collar, Gloves, Katana and Mask.

  • Only quads and tris, no N-Gons.
  • This model contains 14 seperate objects/geometry (+7 to hair and clothing).
  • High definition body.
  • Subdivision control (modifier).
  • No visible UV stretching or obvious seams.
  • Model is built to real world scale.
  • Units used: (m), model is 1,84 m tall.
  • Body [Isolated] Polys:14485 / Verts: 14686
  • All mesh objects are editable poly with modifier stack intact.

RIG

  • Additional bones for anatomical distortions.
  • Full facial rig controls + shape keys.
  • 12 full body poses, including the demonstrations on this page.

SCENE

  • Ready to render with Eevee.
  • Different sets of lights to choose from.
  • 9 cameras.
  • Reading of materials in external folder.
  • FBX, DAE and OBJ files exported from the BLEND file.
  • All preview images are rendered with Eevee.
  • Product is ready to render as previews.
  • The model loads without errors and ready to render.
  • Model (body) positioned at the origin [0,0,0].
  • Scene objects are organized by layers/Groups.
  • No third-party renderer or plug-ins needed.
  • All objects individually named and in appropriate layers.
  • All files and functions are named descriptively and work to the expected standard.

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Rigged NINJA Female Toon Anime Manga 3D model

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Native file format
BLEND
Size: 24.1 MB
Renderer: Eevee | 2.83
Exchange formats
OBJ
OBJ<br />File Size: 1.58 MB
FBX
Autodesk FBX<br />File Size: 3.11 MB
STL
Stereolithography<br />File Size: 1.77 MB
DAE
Collada<br />File Size: 2.7 MB
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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Textures
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Materials
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UV Mapping
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Plugins Used
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Model is not 3D printable
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Geometry
Polygon mesh
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14485 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 14686 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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