DESCRIPTION

Polly is a low poly 3D character, made to work in games and animations.

  • Full rigged;
  • Works with game engines (Unity, Unreal Engine);
  • Ideal for mobile applications;
  • 1K/2K textures;
  • Non-PBR materials;

Avaliable in .blend

REVIEWS & COMMENTS

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te
terebentev-anCommunity member
This user is part of the CGTrader community
Cute and cool model!
20
2006178Community member
This user is part of the CGTrader community
thanks
ja
james333Community member
This user is part of the CGTrader community
This model is a very sympathic character!
or
orlow-ivanCommunity member
This user is part of the CGTrader community
Where in Unity do you insert the TEX_GBL_Eyes_mask file ?
gr
grahamasante1Community member
This user is part of the CGTrader community
Nice job

Polly - Low Poly Anime Character Free low-poly 3D model

Custom License (no AI)
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Native file format
BLEND
Size: 2.63 MB
Renderer: Eevee | 2.8
Exchange format
TEXTURES
Textures<br />File Size: 6.58 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
4745 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4810 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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