Original baseball and softball player models, suitable for film and television animation, games, advertising, etc.= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =File format:
Blender 4.0 【EEVEE4.0+ Texture map + Full binding +59 emojis + Light rendering file 】
Maya 2022 [Default material + Material map + Full binding +59 emojis]
3dmax 2021 [Default material + Texture + Body binding +59 emojis]
C4D R20 [Default material + Material map + Body binding +59 emojis]
Unreal 5.0.3 [Material Map +ControlRig binding file + Third Person Game Roaming File +59 emojis]
Unity 2021.3.30 【 Material Map + Puppet3D binding file + Third Person Game Roaming File +59 emojis 】
FBX 2018 [Includes skeleton skin and 59 emojis]
Texture 【34 high-resolution maps 】= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Models:
The model is based on the four-sided topology, the wiring is reasonable, and the UV of all models has been developed.All model parts are grouped and named, and all tiles are named.Meet the project production specifications, meet the production needs of film and television animation, games and advertising.= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Hair:
The hair in the preview was made using model + texture.Achieve superior display results with less system burden.Suitable for various 3D software, smooth operation.= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Textures and materials:
All objects in Blender scene use Eevee materialsAll objects in the Maya scene use standard materialsAll objects in the 3DMAX scene use General materialsAll objects in the C4D scene use standard materialsAll objects in the Unreal scene use Unreal materialsAll objects in the Unity scene use Unity materials
A total of 34 high-resolution maps in png format.The character map size is 8K, and the costume prop map size is 8K= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Bound:
Blender has ARP Body Binding +Faceit Face Binding + Whole Body Controller +52 ARKit emojis +7 common emojisMaya has ADV Body binding + Custom Face binding + Whole Body controller +52 ARKit emojis +7 commonly used emojis3dmax has Body binding + controller +52 ARKit emojis +7 commonly used emojisC4D has Body binding + controller +52 ARKit emojis +7 commonly used emojisUnreal has ControlRig full binding + Controller +52 ARKit emojis +7 common emojisUnity has Puppet3D complete binding + Controller +52 ARKit emojis +7 commonly used emojisFBX has Body skeleton skin and 59 emojis
Binding details please see the preview diagram, adjustable various actions, can be freely moved to scale, to meet a variety of animation requirements.= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Render:
The preview image was rendered in Blender 4.0 using the EEVEE renderer.Blender file contains the light render file, the lighting and render Settings are adjusted, open Blender scene can be directly rendered.Other software formats include material mapping but not light rendering Settings.= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =More works welcome to visit my homepage ~