Model created in Zbrush and textured in Substance PainterFormat: obj and fbx filesPoly Count: 44,844Verts: 23,090Tris: 61,104Textures iucludedQuad typology and optimized for subdivisionTextures provided in 8bit UV's unwrapped
All in all, the model is game-ready. I used LOD to bake the high texture maps onto the low texture. Here I have included high quality render shots of my model being used for my own personal project from Unreal Engine 5. It is fully UV'd and perfect for use in real-time engines or cinematic projects. Thanks for looking.