KatanaGirl1

KatanaGirl1 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

author /3deeper

Game-ready 3D model: KatanaGirl1

Video preview with old unreal render https://youtu.be/_hz5gCN9RyQ
new unreal render + updates https://youtu.be/JJ6e81BEzFQ

Live Link Face: Yes
Include weapons: Katana-sword, 2 pistols
Cloth simulation: Physics baked for all of my animations.

Character rigged on epic skeleton UnrealEngine5 and for Unity in separate mesh packages

The model is completely modular, you can remove or add any part you want. The pack contains 6 prefabs:
Katana_Girl1_Full_01 - tris 171252
Katana_Girl1_Full_02 - tris 120304
Katana_Girl1_Full_03 - tris 97895
Katana_Girl1_Full_04 - tris 176040
Katana_Girl1_Full_05 - tris 128894
Katana_Girl1_Full_06 - tris 89060

PBR Textures 4096pix .png(down to 1024х1024) :
224 unreal: BaseColor, Normal, OcclusionRoughnessMetallic
304 unity: normal, metallic, height, roughness, albedo, opacity, ambient occlusion

The version has color customizable body, hair, several parts. The head contains 52 live link Apple blendshapes. You can try to set up the physics of chain by yourself, but its rig is baked for my custom animations only. Boots, jacket, scarf and sleeves of the model are desirable to use a shader with two-sided display of polygons.

The model contains 92 animations for unreal(100 for unity) including ones with baked dynamics, standard unreal animations just for demonstration), 32(36) with sword, 29 with modular guns(animated for shooting and reloading), and the rest ones are for body with no weapon.

Animation type list:
GetHit2, HitSword, GoBack, Idle1, Jump, Killed1, Idle2Sword, Idle2, DiagonalHitSword2, JumpHitSword, Death2, PullGunsOut, PushGunsBack, GunsReload, DiagonalHitSword, WalkForward, Idle, RunForward, BattlePoseSword2, GoLeft, GoRight, GetHit, Death1, Death1_Dynamic, Death1_Sword_Dynamic, Death1_Gun_Dynamic, GetHit_Sword_dynamic, GetHit_Gun_dynamic, GetHit_dynamic, GoRight_dynamic, GoRight_Sword_dynamic, GoRight_Gun_dynamic, GoLeft_Sword_dynamic, GoLeft_dynamic, GoLeft_Gun_dynamic, BattlePoseSword_Sword_dynamic, BattlePoseSword2_Sword_dynamic, RunForward_Sword_dynamic, RunForward_Gun_dynamic, RunForward_dynamic, Idle_dynamic, Idle_Sword_dynamic, Idle_Gun_dynamic, WalkForward_Sword_dynamic, WalkForward_Gun_dynamic, WalkForward_dynamic, DiagonalHitSword_Sword_dynamic, GunsReload_dynamic, PullGunsOut_dynamic, PushGunsBack_dynamic, Death2_Sword_dynamic, Death2_Gun_dynamic, Death2_dynamic, JumpHitSword_Sword_dynamic, CrossHitSword_dynamic, Idle2_dynamic,Idle2_Sword_dynamic, Idle2Sword_Sword_dynamic, Killed1_Gun_dynamic, Killed1_dynamic, Killed1_Sword_dynamic, Jump_Gun_dynamic, Jump_dynamic, Idle1_Sword_dynamic, Idle1_Gun_dynamic, Idle1_dynamic, GoBack_dynamic, GoBack_Sword_dynamic, GoBack_Gun_dynamic, HitSword_Sword_dynamic, GetHit2_dynamic, GetHit2_Gun_dynamic, GetHit2_Sword_dynamic, Kick_dynamic, Kick_Gun_dynamic, Kick_Sword_dynamic, Kick, Idle2_Gun_dynamic, Jump_Sword_dynamic, CrossHitSword, DiagonalHitSword2_Sword_dynamic, PunchGun_Gun_dynamic, PunchGun, PullSword_out_dynamic, PushSword_in, PullSword_out, PushSword_in_dynamic, RunForward2_Sword_dynamic, RunForward2, GunsFire_Gun_dynamic, GunsFire, BattlePoseSword, Shot_GunL, Shot_GunR, Reload_GunR, Reload_GunL, Reload_GunR2, Reload_GunL2, Shot_GunR2, Shot_GunL2.

LOD information (count, number of levels) Yes(Unreal), Yes(Unity)

56 Texture sets: Inner_Eye, Outer_Eye, Eyelashes_Above, Eyelashes_Below, Eyelashes_Above_highpoly, Eyelashes_Below_highpoly, Head_Teeth, Bag, Bags2, Belts, Belts2, Belts3, Bandage, Hands, Hands2, Hands3, Hands4, Body1, Body2, Body3, Body12, Body32, Legs, Legs2, Breast, Breast1, Buckles, Holster, Gloves, Boots, Sheath, Cover_Above, Cover_Above2, Cover_Above3, Cover_Below, Jacket, Jacket_Sleeves, Tooth_Chain, Chain, Zippers_Boots, Zippers_Hands, Zippers_Body, Hairs_SecondLayer, Hairs_Blackout, Hairs_Flyaways, Hairs_ThirdLayer, Feet, Breast, Scarf, Shorts, Body_Unified, Body_Unified_No_Feet_Breast, Body_Unified_For_Blenshapes, Body_Unified_No_Feet_Breast_For_Blendshapes, Gun, Sword.

Preparation time ~9 months

Item rating
0 0
KatanaGirl1
$45.00
 
Royalty Free No Ai License 
KatanaGirl1
$45.00
 
Royalty Free No Ai License 
Response 0% in 48.0h
3D Modeling
Low-poly Modeling
Animating
PBR modeling

3D Model formats

Format limitations

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 89,060
  • Vertices 89,060
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2023-04-05
  • Model ID#4412549
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