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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/10
Human head sculpt 01 created in Zbrush;Head has a nice anatomy proportions;For learning and secondary editingWas sculpted only primary forms;Can be used as a base mesh for your projects;Topology is decimated (triangles);NO UVs NO textures, just highpoly mesh data only;Available formats;To edit or modify GLB files, professional 3D modeling software such as Blender, Maya, or 3DS Max can be used.
Topology:Triangular FacesFace Count:1,300,000 to 1,500,000Vertex Count:800,000 to 900,000
For using GLB files in games, engines like Unity or Unreal Engine are suitable.Zbrush 4r8, 2018 or higher);OBJ (Additional obj file format to open it in some other software);STL (Prepared for 3d printing);
Hope you will like it;And of course check out my profile to see the other cool stuff!
Software for opening STL files The following software supports STL files: CAD software , such as AutoCAD, SolidWorks, CATIA, and so on. 3D modeling software : such as Blender,ZBrush,Maya, 3ds Max, etc.
Disclaimer
1.If you want to apply it to game development, character animation, AR/VR and other fields that require part splitting, retopology, UV unwrapping, texturing, rigging, skinning and animation effects, Please modify it on the basis of my model.Save your precious time.Excellent!2.This human high-poly triangle mesh model is independently created, with complete ownership of the copyright. 3.Permitted uses: personal creation, commercial projects (game assets, 3D printing products, etc.). 4.Prohibited: Resell, redistribute, or claim the original model as your own work. 5.The seller is not responsible for problems caused by improper use of third-party software or secondary modification.