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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PBR 8k low-poly female witch .files format : blender , obj , fbx .full rigged in blender 4.0+ ( stable on most version )body : PBR textures 8k 8192 x 8192 : basecolors maps , roughness maps , normal maps , SSS maps for skin human .realtime haircard for hair and eyes lashes : alpha maps + basecolor maps in one images , normal maps …Details like clothes and wands use 2k to 4k PBR texturescloth + boot + staff : basecolor maps , roughness maps , metallic maps , normal maps , emission maps , alpha maps ….
(body texture uses 2 basecolor images between witch and normal person, you can change skin texture between 2 images, eyes also have 2 images to change between witch eyes and normal person eyes)
all mesh ready for subdivision .
vertices : 50ktriangles : 90k