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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Low Poly Hand:
The hand is modeled with a minimalist approach, using a limited number of polygons to define its shape.Fingers are stylized with simple, angular forms, each digit distinguished by subtle changes in angle and curvature.Joints are represented with basic geometry, maintaining the overall low poly aesthetic.Palms and the back of the hand feature smooth surfaces, with minimal creases and wrinkles to preserve the simplicity of the design.
Low Poly Hair:The hair is crafted using a series of geometric planes or strands, each forming the silhouette of the hairstyle.Strands flow in a stylized manner, with gentle curves and angles defining their direction and movement.Instead of individual hairs, clusters of polygons are used to suggest volume and texture, maintaining the low poly style while still conveying the impression of hair.The overall design is kept clean and streamlined, with no intricate details or stray hairs to detract from the simplicity of the model.
Low Poly Leg:The leg is shaped using a minimal number of polygons, focusing on key anatomical features such as the thigh, calf, and foot.Muscular definition is suggested through subtle changes in polygon density, creating the impression of toned muscles without excessive detail.Joints like the knee and ankle are articulated with basic geometry, allowing for smooth movement while adhering to the low poly aesthetic.Feet are modeled with simplified forms, featuring basic contours for the toes and arch of the foot.