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A female character model wearing shorts and a top with a simple walking animation. Rigged with bone constraints(In blender file only) and textured materials.The 3d files contain 8 mesh objects, 5 hair particle systems, 7 materials(with 4 image texture), an armature, a curve, 3 light sources, and 3 empty objects(used as custom shapes for the armature).The mesh objects are named as follows:-Body-Eye.l-Eye.r-Hair-Lower_Teeth-Upper_Teeth-Pants-TopThe body mesh object has 2 hair particle systems namely:-Eye_Brows-Eye_LashesThe hair mesh objects has 3 hair particle systems namely:-Hair-Hair_Back-Hair_Bangs_And_Loose_StrandsThe Materials are named as follows:-Body_Mat-Eye_Inner-Eye_Outer-Hair_Mat-Pants_Mat-Teeth_Mat-Top_MatThe texture images are all PNGs with resolution ranging from 620p to 4K. They are as follows:-Body_Base_Color-Body_Normal-Body_Roughness-Eye
REVIEWS & COMMENTS
accuracy, and usability.
