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Fat Woman – 3D Character Model (Blender)
This project features a stylized 3D character of a fat woman, created entirely in Blender. The model focuses on realistic body proportions, soft anatomy, and natural silhouettes to represent body diversity accurately.
The character was sculpted using Blender’s sculpting tools, with attention to smooth forms, volume, and balanced topology suitable for animation. After sculpting, the model was retopologized to ensure clean edge flow and efficient geometry.
Texturing was done using UV unwrapping and hand-painted / procedural textures, emphasizing natural skin tones, subtle shading, and surface variation to enhance realism while maintaining a stylized look.
The character was fully rigged using an armature designed for smooth deformation. Weight painting was carefully adjusted to allow natural movement, especially around joints such as hips, shoulders, and belly, making the model animation-ready.
This project demonstrates skills in character modeling, sculpting, texturing, and rigging, with a focus on inclusive character design and clean production workflow.
REVIEWS & COMMENTS
accuracy, and usability.
