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3D model of a Doberman made in Blender named Evva.
=========================================================================Textures==============================================================================
Body 4096x4096
Eye,Thong and Teeth 4096x4096
Cloaths 4096x4096
=========================================================================Normal Mapping=======================================================================
Apply to Boddy and Cloath
Non-Overlaping
========================================================================Rig===================================================================================
Fully Rigged boddy unsing Riggfy
========================================================================Model=================================================================================
Evva The Doberman(Boddy, Eye,Thong,Teeth, Cloaths).
Mesh: 61305 Polygon Base.
Character: 50985
Clothes: 11132
=======================================================================Render=================================================================================
This model is being redered in the Cycle on blender.
=======================================================================Format=================================================================================
Blender(.Blend) Native
FBX
REVIEWS & COMMENTS
accuracy, and usability.
