Casual Female 04 – 3d Game Model The geometry is edge-loop based and optimized for real-time games and for production as well. The model is UV unwrapped.
Face Rig Curve based facial rig. Anzovin Rig Nodes required included.
Geometry 5791 Polygons
Body Rig Two versions included: 1. Full body IK/FK switchable control rig. 2. Full body bone setup for retargeting Mocap data.
Textures Diffuse 40964096 (2 JPEG’s) 2048x2048 (1 JPEG, 1 PNG) 512x512 (1 JPEG)
Specular 4096x4096 (1 JPEG) 2048x2048 (2 JPEG's) Normal 2048x2048 (1 TIFF)
Materials Maya Standard
Format Maya 2009 and above (.ma)