Cartoon Girl 3D model
Maya 2014 (Vray 3.1 Render)
Maya 2018 (Arnold 3.1 Render)
Four sets of clothes, two sets of hairstyles, two kinds of shoes.
Clean topology based on quads.
All nodes are named clearly in maya scene.
The display layer has been clearly set up,Each garment or hair is placed in the corresponding display layer.
Real-world scale,The unit in maya is centimeter.
The character is 174 centimeters tall.
The hair in the preview images used maya nhair systerm.
Two hairstyles, each containing polygon hair and nhair hair.
Two kinds of brow:high polygon and low polygon.
Texture and shader:
58 high res textures,PBR texture ,the format is jpg png.
4K Resolution Textures : Face ,body,Four sets of clothes, two kinds of shoes.
The Vray shader is used to model in vray version.
The Arnold shader is used to model in arnold version.
The preview images are rendered with Vray 3.1 in maya 2014.
Lights and Render setting are included in the maya scene.
Just open and render.