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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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SKU : SCBMTIKA-EYEDOT
File Formats : FBX, OBJIncluded Meshes : Body, Hair, Tongue, Eye, Eyebrow, UpTeeth, DownTeeth, Tongue, ClothGeometry : No N-gons, No facted geometry, Manifold GeometryTexture Details : Stylized-cartoon texture (Diffuse Map, Normal Map)Texture Formats : PNGTexture Size : 4KRender Scene : Marmoset ToolbagLODS : LOD1, LOD2UVs : UV Unwrapped model
DescriptionOur stylized-cartoon character is designed as an anatomy base for your games, vr or animation projects. Use the supplied body as your starting point and customize freely. The model ships as a UV-mapped mesh with two LOD variants and includes a single Diffuse and Normal texture tailored for toon-stylized pipelines. For easy rigging, it is provided in a standard A-pose and comes with separate meshes for all body and costume parts. A Marmoset Toolbag scene with preconfigured lighting and shaders is included for smooth, drop-in rendering. The character is not rigged, but its clean, production-friendly topology is well suited to both face and body rigs. This asset is an excellent starting point for building a stylized character of your own.
LOD1 Geometry
LOD2 Geometry