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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a highly detailed 3D model of Ashley Graham, the iconic character from the Resident Evil 4 series, faithfully recreated with accuracy and attention to detail. Perfect for games, animations, cinematic renders, VR/AR experiences, fan projects, and collectible 3D printing.
The model is crafted with clean topology and optimized geometry, ensuring smooth performance in both high-end and real-time applications. Textures are PBR-based with 4K resolution, offering realistic skin tones, fabric details, and hair textures.
Features:
Fully detailed character with accurate proportions and realistic clothing folds.
PBR Textures – Base Color, Normal Map, Roughness, Metallic, and AO maps included.
4K texture resolution for maximum realism.
Clean UV mapping with no stretching.
Rigged and ready for animation (if rigged version provided).
Optimized topology for real-time rendering (game ready).
Works perfectly in Blender, Maya, 3ds Max, Unreal Engine, Unity, and other 3D software.
Technical Details:
Formats: .blend, .fbx, .obj
Polygon count: Optimized for performance (mid-poly with high detail)
Non-overlapping UVs
Compatible with Eevee, Cycles, and real-time game engines
Applications:
Game development
VR/AR projects
Cinematic cutscenes
3D animation
Character visualization
Collectible figure 3D printing