1/8
This realistic and expressive character features advanced rigging, detailed facial controls, and full material setup—perfect for bringing lifelike performances to life in Blender.
The character includes a complete skeletal rig with precise bone controls for:Full body movement (arms, legs, spine, hands, feet)Head, neck, and shoulder rotationEye and facial control for natural expressionIK/FK switching for flexible posing
High-Quality Material Setup:The model features a comprehensive set of texture maps:Diffuse Map – Base skin tone and surface colorNormal Map – Adds fine surface details like pores and wrinklesBump Map – Enhances depth and surface variationSpecular Map – Controls highlight response for realistic skin and materialsAll materials are fully integrated and visible in the Shading Editor, allowing for real-time editing and customization to suit different lighting conditions.
Successfully tested in Blender 3.6 and 4.5 with no errors or compatibility issues. Works seamlessly in both Cycles and Eevee render engines.
How to Use:Open the .blend file in Blender.Switch to Pose Mode to animate using the bone controls.Adjust facial expressions via Shape Keys in the Object Data Properties.Modify materials in the Shading Editor for custom looks.Export as FBX, glTF, or other formats for use in Unity, Unreal Engine, or web-based platforms.
REVIEWS & COMMENTS
accuracy, and usability.
