DESCRIPTION

Bring your project to life with this Spider-Man inspired 3D character model, created in Blender with Mixamo-compatible rigging and stylized toon shading.

This package includes:

.blend file (fully editable)

FBX and OBJ exports

All texture images included

The model is low-poly, making it perfect for games, animations, and real-time applications. You can easily customize, retexture, or modify it to fit your project needs.

Whether you’re building a cinematic animation, a fun fan project, or a game prototype, this Spider-Man-style character is a great starting point for your creative work.

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Your friendly neighborhood Spider-inspired 3D Character Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 7.17 MB
Renderer: Cycles
Exchange formats
OBJ
OBJ<br />File Size: 7.17 MB
FBX
Autodesk FBX | 2 files<br />File Size: 10.3 MB
PNG
PNG<br />File Size: 7.17 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
21536 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 21813 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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