DESCRIPTION

xenomorph drone comes with a basic rig ready to be posed/animated for your renders. created with blender 4.3.2, zbrush and textured with substance painter.

specs:

polygons: 64,295 (quads)materials: 3

this xeomorph drone is ready to be posed making it perfect for your renders/scenes which require a xeno in a custom stance. Can also be animated however this is an area in which im still learning, which in turn can also be used to learn more about animation and practice skills yourself. the rig is basic with ik and constraints to make animation/poses more accessible for those who wish to do so. ive also added a seperate FBX file from the blend file (textures will need to be reapplied in this case, of which are all included).

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xenomorph drone Low-poly 3D model

Royalty Free License (no AI)
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File formats
PNG
PNG<br />File Size: 105 MB
FBX
Autodesk FBX<br />File Size: 6.78 MB
BLEND
Blender<br />Version: 4.3.2 - Renderer: Eevee 4.3.2<br />File Size: 734 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
64295 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 66368 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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