Our website uses cookies to collect statistical visitor data and track interaction with direct marketing communication / improve our website and improve your browsing experience. Please see our Cookie Notice for more information about cookies, data they collect, who may access them, and your rights. Learn more
The Character is modelled hard surface and rigged in 3ds max, the render is using Vray5 all of texture is 4096x4096 -Height map -Metallic -Normal -Roughness
Polygons count
-polygon147584
-Vertices 138183
render in vray