







This is a personal project where I designed and modeled a heavy sci-fi combat mech.The goal was to create a hard-surface machine with strong industrial and mechanical elements, suitable for cinematic or game production.approach.Because of its structure, the model is also perfectly suitable as a kitbash pack, allowing artists to reuse its components in their own creations.The design focuses on hard-surface modeling with mechanical details, functional joints, and industrial elements.It can be used both as a standalone mech concept and as a source of kitbash pieces for sci-fi projects.Software used: Maya (modeling), ZBrush (detailing), Substance Painter (texturing), Arnold (rendering).This asset is ideal for:**