PLEASE READ!!!!
Hi guys! How are you doing?Today I bring to you this amazing sci-fi drone wich I've decided to call SF-45080, a machine-like name you know. I've been making this for a long time, maybe 'cause I got other things to do and so on, whatever I hope you could enjoy it, the specs are below and any question or doubt you may have, have no problem in contact me. See you!
The meshes were all made in Blender 2.8, that includes modeling, texturing, rigging, animations and final renders for preview.Both consist of many loose parts but in the same object.
Highpoly mesh:
-138920 vertices-274517 edges-135705 faces-55 ngons-Mostly quads
Lowpoly mesh:
-13351 vertices-25623 edges-12385 faces-24 ngons-Mostly quads
The formats included are:
-Unity project (Version 2020.3.4)-Blender 2.92-Blender 2.8-FBX-OBJ-DAE
The Unity project attached with the model already imported and with materials created.
The textures are in tiff or png format (not both). The lowpoly one (wich is intended for games) has packed uvs, and the highpoly one has more ordered uvs.
Low Poly textures 1textureset (2K and 4K):
-Color -Metalness-Roughness-Emission-Normal-Metalness(R)/Glossiness(A) (For unity)
High Poly textures 1textureset (4K and 8K):
-Color -Metalness-Roughness-Emission-Normal
The rig is mostly IK and you'll need just a few bones to animate the model. It is made in blender and therefore it'll work best in that software, altough there are animations included in the fbx, obj and dae files.The rigs for the lowpoly and the highpoly are slightly different, but overall they work the same way. Since the model has cables that move, I've used spline IK curves for that purpose.
You can download the DRONE_SF-45080.zip wich includes all the files, or you can download the separate formats.