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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This model is a robotic helmet concept prepared with original design details. Thanks to its high-resolution polygon structure and smooth topology, it can be used seamlessly in both game engines and animation projects. The combination of organic surfaces and mechanical forms gives the model both a futuristic and industrial look.
The model has clean and optimised surface flow, which facilitates UV mapping, rigging, or adaptation processes for different render engines. The wear and tear effects used in the material details give the helmet a more realistic and used look, adding depth to scenes.
The Robotic Helmet is a high-quality, flexible model suitable for a wide range of applications, from concept art projects to cinematic renders.
Translated with DeepL.com (free version)