bullseyelite2025-05-01 17:16:26 UTCVery nice model and textures, wish it was rigged, it's on highpoly side a bit but can easily be decimated in DCC, comes with 3 texture sets/skins which are red, metallic and another red with different graffiti, each texture is a UDIM consisting of 6 tiles ( 2k resolution each) but the naming is old/weird for some of textures like:
Reflection ( 1- reflection = metallic)
IOR ( will be specular after some math conversions)
Glossiness ( 1- glossiness = roughness)
also the model uses 6 material slot?? I mean it allows you to mix match different sets but it goes against UDIM convention.
Also be aware textures are 16bit so for basecolor/diffuse if you are using unreal you either convert to 8bit or change encoding override to sRGB in texture settings (sRGB flag doesn't work) otherwise the color will look washed, the only true downside I encountered were the eyes which were hollow and the inside of helmet is open so you can see through the model.