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I used simple color materials which can easily be modified for unlimited variation of colors for the robot. The archive contains 2 folders :
One folder called FBX where you will find the T-Pose as well as the Walk Animation fbx file. These can be used inside game engines like Unreal Engine 4 or Unity.
Another folder containing the blender files : first blend file is the one where the robot is in the T-Pose and rigged, while the other blend file has the walk animation done and key framed.
You can modify these two blend file to get a different walk animation or create your own animations with ease using the rig controls.
The model is not UV unwrapped because it does not use textures and it contains only the walk animation>
The model is fully rigged (including the fingers) and has intuitive rig controls.