1/13
Game Ready | Rigged | Low & High Poly
Salvation is a psychological horror creature representing an inner struggle that never finds release.Born from obsession, guilt, and mental collapse, this entity embodies a mind trapped in a destructive cycle — constantly reaching for relief, yet never achieving it.
Its twisted anatomy, tense posture, and ritualistic gestures reflect an endless internal conflict. The blade it holds is not a weapon of action, but a symbol of torment — always present, never resolving anything.
Inspired by psychological horror and symbolic creature design similar to Silent Hill–style worlds, Salvation is designed to evoke discomfort and emotional unease rather than simple shock value.
Ideal for narrative-driven horror games where creatures serve as metaphors for the human psyche.
Technical Specifications
Total Polygons: 8,117
Versions Included:
Low Poly (Game Ready)
High Poly Sculpt
Topology: Clean, animation-friendly topology
UVs: Fully unwrapped
Textures (PBR – 2048x2048):
Albedo
Normal
Roughness
Metallic
Ambient Occlusion
Rigged: Yes
Poses Included:
T-Pose
Idle Pose
File Formats:
FBX
OBJ
BLEND
Production Pipeline
Sculpted in ZBrush
Retopology, UVs & Rigging in Blender
Textured with Substance Painter
Rendered using Marmoset Toolbag
Intended Use
Horror & Psychological Horror Games
Game Prototypes & Indie Projects
Cinematic Renders
Dark Concept Art & Narrative Experiences
This asset can be freely used and modified for personal and commercial projects.
Content Notice
Contains dark psychological themes intended for mature audiences.
REVIEWS & COMMENTS
accuracy, and usability.
